https://www.pygame.org/docs/tut/newbieguide.html
A Newbie Guide to pygame
https://gameprogrammingpatterns.com/contents.html
Game Programming Patterns (free e-book)
Wybrane moduły pygame.
+-----------+-----------------------------------------------+ | cdrom | playback | +-----------+-----------------------------------------------+ | cursors | load cursor images, includes standard cursors | +-----------+-----------------------------------------------+ | display | control the display window or screen | +-----------+-----------------------------------------------+ | draw | draw simple shapes onto a Surface | +-----------+-----------------------------------------------+ | event | manage events and the event queue | +-----------+-----------------------------------------------+ | font | create and render TrueType fonts | +-----------+-----------------------------------------------+ | image | save and load images | +-----------+-----------------------------------------------+ | joystick | manage joystick devices | +-----------+-----------------------------------------------+ | key | manage the keyboard | +-----------+-----------------------------------------------+ | mouse | manage the mouse | +-----------+-----------------------------------------------+ | sndarray | manipulate sounds with numpy | +-----------+-----------------------------------------------+ | surfarray | manipulate images with numpy | +-----------+-----------------------------------------------+ | time | control timing | +-----------+-----------------------------------------------+ | transform | scale, rotate, and flip images | +-----------+-----------------------------------------------+ # Tak sprawdza się w kodzie obecność modułu 'font'. if not pygame.font: print("Warning, fonts disabled")